Project P.I.T.T. Production Line Builds
Project P.I.T.T. production-line patterns for stable routing, feeding the Maw, preventing jams, and planning tool chains.

Use a small, buffered layout before a crowded contraption: choose one source, guide it through one direction change, leave recovery space, then add a deliberate delivery step. The layout patterns here are planning templates, not a claim of optimal throughput.
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Simple line
A simple line has one source, one clear direction decision, and a delivery area that can be observed. It is the right starting shape for learning whether an interaction is reliable.
Buffered line
A buffer is empty space or a recovery area between routing and delivery. Its job is not to increase a published rate—the site does not know that rate—but to reduce the cost of a missed or unstable object.
Controlled line
A controlled line adds an explicit release point. The official tool names support the concept; exact timings, power, and output should be added only after reproducible release evidence exists.
Primary source: Official Steam store page ↗. Scope: full game.