SYSTEM //FULL GAME · LIVE ON STEAMCURRENT BUILD // 1.0.8 · LAST VERIFIED // 26 SEPT 2026 · OFFICIAL SOURCE ↗
OFFICIAL · FULL GAMELAST CHECKED · 2026-09-26

Project P.I.T.T. Tools Database

Project P.I.T.T. 1.0.8 tool evidence: Spring Pads, movable pistons and reported Productivity Display labels, with unverified behavior kept explicit.

QUICK ANSWER

The 1.0.8 tool sweep adds the official Spring Pad reliability change, movable piston behavior and a community-reported Productivity Display record. This registry separates first-party patch facts, older community gameplay and demo history; it is not a complete verified terminal inventory.

Official Project P.I.T.T. screenshot showing a piñata object and a physics tool in the facility.
Official Project P.I.T.T. Steam store screenshot — shown here as a visual reference.
SOURCE-LABELLED TOOL RECORDS

Productivity Display

A September 4 Steam player list names production, consumption, revenue and per-product display metrics. Aggregate units, definitions, refresh logic and the FAST! relationship are not independently verified.

Existence/labels reported by a player; standalone guide DEFERRED — EVIDENCE INSUFFICIENT.

Reported metrics and verification gaps →

COMMUNITY REPORTED

Fan

Officially named physics tool; use its published status as a routing concept, not a rate claim.

OFFICIAL · FULL GAME

Magnet

Officially named production-line tool.

OFFICIAL · FULL GAME

Panel

Officially named surface tool used in production-line planning.

OFFICIAL · FULL GAME

Piston

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

OFFICIAL · FULL GAME

Launcher

Officially named tool in the full-game Steam description.

OFFICIAL · FULL GAME

Shift Scheduler

The historical 1.0.6 official patch confirms a Shift Scheduler consistency fix; no universal setup model is published.

OFFICIAL · FULL GAME

Broom

A older full-release Steam strategy guide repeatedly uses the Broom for manual product movement and cleanup.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Proxy Intern

Older full-release player evidence uses Proxy Intern on manual workbench controls.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Cushion

Update 1.0.7 says Cushions were made more reliable; it does not publish a physics coefficient or universal layout.

OFFICIAL · FULL GAME

Slick

A older full-release Steam guide identifies Slick panels as a transport surface.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Torch Light

Update 1.0.5 changed collection behavior and default-T activation; 1.0.7 adds an interaction prompt once unlocked.

OFFICIAL · FULL GAME

UV Lamp

Update 1.0.5 changed collection behavior and states that default T activation is still required.

OFFICIAL · FULL GAME

Remote

Update 1.0.6 confirms the Remote exists in the current build; its older linking description remains demo-scoped history.

OFFICIAL · FULL GAME

Pickaxe

The official 1.0.5 hotfix names the Pickaxe while documenting missing-item fixes.

OFFICIAL · FULL GAME

Press

Older full-release Steam strategy evidence identifies the Press as a floor tool/terminal used during progression.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Trading

Update 1.0.7 says a long press on the tool lever can clear all placed tools and the terminal now handles gambling crates.

OFFICIAL · FULL GAME

Spring Pad

Update 1.0.8 improves Spring Pad reliability for more consistent results. No force, trajectory or timing formula is published.

OFFICIAL · FULL GAME

Vacuum

Older full-release Steam player evidence uses the Vacuum for moving products in late progression.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Cannon

Older full-release Steam player evidence uses Cannons in Phase 4 delivery chains.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Automated Bat

Older full-release Steam player evidence names Automated Bats in crate-opening workflows.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Tractor Beam

Older full-release Steam player evidence names Tractor Beams as a late-game accuracy candidate.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Gravity Inverter

Older full-release Steam player evidence uses the Gravity Inverter in late movement routes.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Orbit Tool

Older full-release Steam player evidence uses Orbit Tools to hold and release product groups.

Older full-release player evidence; keep behavior source-labelled and do not infer hidden values.
COMMUNITY REPORTED

Portals

The official 1.0.6 notes confirm Portals in the current build and state that fixed tools are no longer teleported.

OFFICIAL · FULL GAME

Golf Club

The developer’s demo update describes trajectory and power behavior.

OFFICIAL · DEMO
ON THIS PAGE
  1. Current first-party records
  2. Community evidence, with dates intact
  3. Demo-labelled history
  4. How to use the database
  5. Productivity Display: reported metrics, not assumed formulas

Current first-party records

The full-game Steam page names magnets, fans, panels, pistons and launchers. The patch archive also names Shift Scheduler, Cushion, Torch Light, UV Lamp, Remote, Pickaxe, Trading and Portals. Update 1.0.8 now supplies official Spring Pad reliability and movable-piston evidence. Earlier control/recovery changes keep their patch dates; undocumented ranges, intervals, unlocks and output values remain absent.

Sources: Official Steam Update 1.0.8 — 4 September 2026 ↗ · Official Steam store page ↗

Community evidence, with dates intact

An older full-release Steam strategy guide supports Broom, Proxy Intern, Slick, Press, Vacuum, Cannon, Automated Bat, Tractor Beam, Gravity Inverter and Orbit Tool. These remain COMMUNITY REPORTED, not replayed in the latest build. A September 4 player list adds Productivity Display label evidence, but not a verified metric model. Box and Sponge still lack adequate accepted evidence.

Sources: Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗ · Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗

Demo-labelled history

Golf Club remains a Froke demo record. The Remote is current-patch confirmed, but its old demo unlock and multi-link details are still not promoted to final-release facts.

How to use the database

Filter by role, then read the evidence badge before planning. Build Planner accepts the names but warns whenever a selected tool is community-reported or demo-scoped.

Productivity Display: reported metrics, not assumed formulas

COMMUNITY REPORTED. A Steam player listed these display labels on 4 September. This verifies the existence of that report, not an independently observed 1.0.8 display. Only units literally present in a label are repeated below.

DEFERRED — EVIDENCE INSUFFICIENT for a standalone Productivity Display guide. We still need a current-build screenshot, definitions of the visible metrics, aggregate units and refresh/averaging logic. The relationship between these counters and FAST! has not been independently verified.

Selected player-reported labels and their limits
Reported labelsWhat the source suppliesStill not verified
PeakProductionRate / LiveProductionRatePlayer-reported production labelsAggregate units, peak reset and sampling window not verified
LiveConsumptionRate / FloorInventoryPlayer-reported consumption / inventory labelsCounting rules and refresh interval not verified
Crafted/min / Fed/minPer-product labels explicitly say per minuteA label alone does not prove a rolling window or a FAST trigger
Revenue / $/minPer-product money / per-minute money labelsGross/net treatment and update cadence not verified
LuckyYieldRate / AutomationSharePlayer-reported label names onlyNot evidence of a Luck probability or automation formula

Sources: Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗ · Steam global achievements ↗

SOURCE NOTE

Primary source: Official Steam announcements — dated patch archive ↗. Scope: full game.

A source-check date is not an in-game test date. Historical fixes and community observations retain their stated scope.

Related topics and applications

Choose a specific question. Evidence-limited references are labelled; their presence here does not verify an undocumented mechanic.

core · 2
tool · 26
tool use · 52
fix · 1