Project P.I.T.T. Productivity Display — Evidence & Planning Role
Productivity Display — Evidence & Planning Role: A September 4 Steam player list names production, consumption, revenue and per-product display metrics.
A September 4 Steam player list names production, consumption, revenue and per-product display metrics. Aggregate units, definitions, refresh logic and the FAST! relationship are not independently verified. No sampling window, rate formula, FAST trigger or current-build screenshot verified.

Documented record
A September 4 Steam player list names production, consumption, revenue and per-product display metrics. Aggregate units, definitions, refresh logic and the FAST! relationship are not independently verified.
| Field | Record |
|---|---|
| Role | utility |
| Unlock evidence | Not verified |
| Numerical model | Not verified — no rate, capacity or force calculation |
| Scope warning | No sampling window, rate formula, FAST trigger or current-build screenshot verified. |
Evidence for this section (1)
SINGLE COMMUNITY REPORT · checked 2026-09-26
A September 4 Steam player list names production, consumption, revenue and per-product display metrics. Aggregate units, definitions, refresh logic and the FAST! relationship are not independently verified.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: No sampling window, rate formula, FAST trigger or current-build screenshot verified.
Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗
Sources: Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗
When this record is relevant
Use this entry when the specific problem is: a visible rate does not match an expected achievement. Write down the exact counter label. Crafted/min, Fed/min and an aggregate production label must not be silently treated as the same measurement.
Sources:
What to verify in your own setup
Capture the counter over time with build and configuration visible. A community list of labels does not supply the sampling window, reset behavior or a proven FAST trigger relation.
Sources:
Evidence and verification limits
The fuller answer is maintained at /productivity-display. This reference does not create a second authoritative mechanic.
Evidence for this section (1)
SINGLE COMMUNITY REPORT · checked 2026-09-26
A September 4 Steam player list names production, consumption, revenue and per-product display metrics. Aggregate units, definitions, refresh logic and the FAST! relationship are not independently verified.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: No sampling window, rate formula, FAST trigger or current-build screenshot verified.
Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗
Sources: Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗
Primary source: Steam player list — Productivity Display metrics (4 September; no verified refresh timing) ↗. Scope: full game.
A source-check date is not an in-game test date. Historical fixes and community observations retain their stated scope.