SYSTEM //FULL GAME · LIVE ON STEAMCURRENT BUILD // 1.0.8 · LAST VERIFIED // 26 SEPT 2026 · OFFICIAL SOURCE ↗
SOURCE-LABELLED GUIDE · CLAIM-BY-CLAIM EVIDENCE BELOWLAST CHECKED · 2026-09-26

Project P.I.T.T. Piston — Evidence & Planning Role

Piston — Evidence & Planning Role: Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

QUICK ANSWER

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement. No force, range, timing or capacity value is claimed.

Official Project P.I.T.T. screenshot showing a piñata object and a physics tool in the facility.
Official Project P.I.T.T. Steam store screenshot — shown here as a visual reference.
ON THIS PAGE
  1. Documented record
  2. When this record is relevant
  3. What to verify in your own setup
  4. Evidence and verification limits

Documented record

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

Piston: fields with explicit limits
FieldRecord
RoleControl
Unlock evidenceNot verified
Numerical modelNot verified — no rate, capacity or force calculation
Scope warningNo force, range, timing or capacity value is claimed.
Evidence for this section (1)

OFFICIAL CURRENT · checked 2026-09-26

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

Build relevance: Patch-dated behavior, not an independent replay

Limit: No force, range, timing or capacity value is claimed.

Official Steam Update 1.0.8 — 4 September 2026 ↗ Official Steam Update 1.0.7 — 30 August 2026 ↗

Sources: Official Steam Update 1.0.8 — 4 September 2026 ↗ · Official Steam Update 1.0.7 — 30 August 2026 ↗

When this record is relevant

Use this entry when the specific problem is: an attached assembly does not move as expected. Record the piston switch state before moving its base. The 1.0.7 on/off behavior and 1.0.8 attached-object movement are separate documented changes.

Sources:

What to verify in your own setup

Compare the head attachments before and after repositioning. If the head is intentionally switched off, its stationary position is not by itself evidence that the movement patch failed.

Sources:

Evidence and verification limits

Source retrieval confirms what a source says, not a new in-game replay. Patch notes retain their version; community observations retain their limitations.

Evidence for this section (1)

OFFICIAL CURRENT · checked 2026-09-26

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

Build relevance: Patch-dated behavior, not an independent replay

Limit: No force, range, timing or capacity value is claimed.

Official Steam Update 1.0.8 — 4 September 2026 ↗ Official Steam Update 1.0.7 — 30 August 2026 ↗

Sources: Official Steam Update 1.0.8 — 4 September 2026 ↗ · Official Steam Update 1.0.7 — 30 August 2026 ↗

SOURCE NOTE

Primary source: Official Steam Update 1.0.8 — 4 September 2026 ↗. Scope: full game.

A source-check date is not an in-game test date. Historical fixes and community observations retain their stated scope.

Related topics and applications

Choose a specific question. Evidence-limited references are labelled; their presence here does not verify an undocumented mechanic.

tool use · 2
fix · 2
update · 1
comparison · 2