SYSTEM //FULL GAME · LIVE ON STEAMCURRENT BUILD // 1.0.8 · LAST VERIFIED // 26 SEPT 2026 · OFFICIAL SOURCE ↗
SOURCE-LABELLED GUIDE · CLAIM-BY-CLAIM EVIDENCE BELOWLAST CHECKED · 2026-09-26

Project P.I.T.T. Piston Not Moving or Attachments Separating — Safe Checks

Piston Not Moving or Attachments Separating — Safe Checks: Check switch state first: off locks the head position under the 1.0.7 note.

QUICK ANSWER

Check switch state first: off locks the head position under the 1.0.7 note. The 1.0.8 change separately allows repositioning with attached objects following.

ON THIS PAGE
  1. Isolate the failure
  2. Preserve the useful evidence
  3. What the source supports
  4. Evidence and verification limits

Isolate the failure

Record whether the fault is head motion, picking up the base or retaining attachments. Those are different actions and should not be reported as one generic piston failure.

Sources:

Preserve the useful evidence

Compare the attached assembly before and after a single move. Do not infer force, travel length or a missing level from an intentionally stopped head.

Sources:

What the source supports

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement. No force, range, timing or capacity value is claimed.

The 1.0.7 notes describe the piston stopping in place when switched off and resuming when switched on. The patch date and the current source check are different records.

Evidence for this section (2)

OFFICIAL CURRENT · checked 2026-09-26

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

Build relevance: Patch-dated behavior, not an independent replay

Limit: No force, range, timing or capacity value is claimed.

Official Steam Update 1.0.8 — 4 September 2026 ↗ Official Steam Update 1.0.7 — 30 August 2026 ↗

OFFICIAL HISTORICAL · checked 2026-09-26

The 1.0.7 notes describe the piston stopping in place when switched off and resuming when switched on.

Build relevance: Introduced 1.0.7; checked against 1.0.8 notes

Official Steam Update 1.0.7 — 30 August 2026 ↗

Sources: Official Steam Update 1.0.8 — 4 September 2026 ↗ · Official Steam Update 1.0.7 — 30 August 2026 ↗

Evidence and verification limits

Source retrieval confirms what a source says, not a new in-game replay. Patch notes retain their version; community observations retain their limitations.

Evidence for this section (2)

OFFICIAL CURRENT · checked 2026-09-26

Update 1.0.8 permits moving and picking up pistons with head attachments following; 1.0.7 documents off locking position and on resuming movement.

Build relevance: Patch-dated behavior, not an independent replay

Limit: No force, range, timing or capacity value is claimed.

Official Steam Update 1.0.8 — 4 September 2026 ↗ Official Steam Update 1.0.7 — 30 August 2026 ↗

OFFICIAL HISTORICAL · checked 2026-09-26

The 1.0.7 notes describe the piston stopping in place when switched off and resuming when switched on.

Build relevance: Introduced 1.0.7; checked against 1.0.8 notes

Official Steam Update 1.0.7 — 30 August 2026 ↗

Sources: Official Steam Update 1.0.8 — 4 September 2026 ↗ · Official Steam Update 1.0.7 — 30 August 2026 ↗

SOURCE NOTE

Primary source: Official Steam Update 1.0.8 — 4 September 2026 ↗. Scope: full game.

A source-check date is not an in-game test date. Historical fixes and community observations retain their stated scope.