Project P.I.T.T. Phase 4 Achievement-Focused Layout Build
Phase 4 Achievement-Focused Layout Build: Choose the public target before deciding which activity the layout should measure.
Choose the public target before deciding which activity the layout should measure. For Anomaly, keep three inputs visible and separate before committing a batch. Count accepted inputs, not objects that touched or bounced off the Cauldron, and do not assume a queue has a verified capacity. This is a planning pattern, not an in-game-tested optimal build.

Startup order
Separate a combo goal from products crafted, products fed and loose inventory. Build a visible measurement point for the relevant activity rather than optimizing every counter at once.
- Choose public target
- Identify relevant activity
- Observe result
- Record completion
Sources:
Source-labelled candidate tools
Keep three inputs visible and separate before committing a batch. Count accepted inputs, not objects that touched or bounced off the Cauldron, and do not assume a queue has a verified capacity.
| Candidate | How to evaluate |
|---|---|
| cannon | Inspect the first handoff |
| proxy intern | Check containment or direction |
| shift scheduler | Keep control/recovery visible |
Evidence for this section (3)
SINGLE COMMUNITY REPORT · checked 2026-09-26
Older full-release player evidence places Anomaly production after the Piñata phase.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: Official 1.0.8 Cauldron recipes: three identical inputs → lesser; three across two types → normal; one of each → enhanced. Phase numbering remains community evidence. Payout, mass, timing and quality percentages remain unfilled.
Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗
OFFICIAL CURRENT · checked 2026-09-26
Update 1.0.8 accepts three matching inputs for lesser quality, three inputs across two types for normal quality, and one of each for enhanced quality.
Build relevance: 1.0.8
Limit: Composition only; no prices, masses, production time or quality percentages.
SINGLE COMMUNITY REPORT · checked 2026-09-26
An older first-hand guide describes the sequence Duck, Cash Register, Piñata, Anomaly and illustrates their production lines.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: No universal unlock quantities, optimal layouts or throughput are adopted.
Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗
Sources: Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗ · Official Steam Update 1.0.8 — 4 September 2026 ↗
Failure mode to watch
A high feed burst can be mistaken for a production rate, and a large pile for a delivered combo. Keep the target label next to the observation used to judge the attempt. The resulting Anomaly quality differs from the intended mix or an incoming product is not accepted.
Sources:
Validation checklist
Capture the displayed requirement and result without inventing trigger windows. Mark Completion Tracker only after your own completion; the browser checklist does not read Steam state.
Reconcile the accepted product types with the official three-input rule before increasing supply. A quality mismatch is not evidence of a Luck modifier, mass change or unsupported percentage formula.
Sources:
Not claimed by this plan
No measured throughput, income per minute, guaranteed achievement trigger, exact timing circuit or physics coefficient is supplied. Before this layout is treated as verified, evidence must show the current build, the assembled path and repeatable input-to-output behavior.
Sources:
Evidence and verification limits
DEFERRED — EVIDENCE INSUFFICIENT. This page documents what is known and what remains unresolved; it is not a verified complete solution.
Editorial planning pattern; no current-build replay of the complete layout. Public reference, noindex until the distinct build is demonstrated.
Evidence for this section (3)
SINGLE COMMUNITY REPORT · checked 2026-09-26
Older full-release player evidence places Anomaly production after the Piñata phase.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: Official 1.0.8 Cauldron recipes: three identical inputs → lesser; three across two types → normal; one of each → enhanced. Phase numbering remains community evidence. Payout, mass, timing and quality percentages remain unfilled.
Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗
OFFICIAL CURRENT · checked 2026-09-26
Update 1.0.8 accepts three matching inputs for lesser quality, three inputs across two types for normal quality, and one of each for enhanced quality.
Build relevance: 1.0.8
Limit: Composition only; no prices, masses, production time or quality percentages.
SINGLE COMMUNITY REPORT · checked 2026-09-26
An older first-hand guide describes the sequence Duck, Cash Register, Piñata, Anomaly and illustrates their production lines.
Build relevance: Older full-release community observation; no independent 1.0.8 replay
Limit: No universal unlock quantities, optimal layouts or throughput are adopted.
Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗
Sources: Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗ · Official Steam Update 1.0.8 — 4 September 2026 ↗
Primary source: Steam Community — achievement and strategy guide (older-build gameplay; not a 1.0.8 replay) ↗. Scope: full game.
A source-check date is not an in-game test date. Historical fixes and community observations retain their stated scope.