Project P.I.T.T. Shift Scheduler
Current official Project P.I.T.T. evidence for the Shift Scheduler, including its 1.0.6 consistency fix and verified limits of the public record.
Update 1.0.6 fixes Shift Scheduler inconsistencies. The official patch does not define a public setup recipe, tool matrix or timing formula, so this page limits itself to the confirmed current-build change.

Verified current-build change
The official 1.0.6 patch lists a fix for Shift Scheduler inconsistencies. This page treats the change as confirmation that the feature exists and received a reliability fix.
Setup and automation claims
DEFERRED — EVIDENCE INSUFFICIENT. The patch note does not specify what every Scheduler configuration controls, how to attach it to a particular tool or a reliable on/off timing formula.
Planning without false mechanics
Use a visible buffer and test a single current-build interaction before expanding an automation chain. The Build Planner keeps this as a planning principle, not a Scheduler simulation.
Primary source: Official Steam news — Updates 1.0.5 and 1.0.6 ↗. Scope: full game.